
What is a Vector2 and Vector3 in Unity? - Stack Overflow
Feb 1, 2019 · Title says it all. I see them used in movement scripts often, if that helps. What is a Vector2 and a Vector3, the Unity docs are a bit hard to follow for new people.
c# - Which Vector Operation is Faster in Unity: new Vector3 () vs ...
Jan 26, 2024 · Specifically, I want to know which method is faster in the following scenarios: Using new Vector3 () to create a new Vector3 instance; Using Vector.up * value to create a new Vector3 …
Vector3.magnitude and vector3.normalized explanation - Stack Overflow
May 7, 2018 · Vector3.normalized is a bit of an opposite operation - it returns vector direction, guaranteeing that the magnitude of the resulting vector is one, (it preserves the direction information …
3d - How to visualize Vector3 in three.js? - Stack Overflow
Jul 31, 2022 · points.push( new THREE.Vector3( - 10, 0, 0 ) ); adds the new Vector3 to the end of the array. Since the array starts with zero elements, the first call adds a first element; the second adds a …
How to properly compare two Vector3? - Stack Overflow
Sep 2, 2023 · It is necessary to compare two Vector3 in the while loop and when the vectors match, execute the code further. Since xyz is of float type, I have heard that float is not accurate and there …
How can I add two Vector3's together in unity - Stack Overflow
How can I add two Vector3's together in unity Asked 5 years, 11 months ago Modified 5 years, 11 months ago Viewed 15k times
Unity3D's Vector3 Declaration in C# - Stack Overflow
Oct 31, 2014 · I came from c/c++, new in c#. I think it could be so simple and stupid question for c# programmers. Anyway, in Unity c#, What's the difference these two vector3's declarations. void …
three.js - Understand Vectors use - Stack Overflow
Jun 11, 2015 · A Vector3 in three.js is just the coordinates of the head, and that represents both direction and magnitude all in one. That said, we often use it in an abstract way to also represent 3D …
How to get the Rotation of an Object as a Vector3?
Apr 30, 2021 · If you are just storing the value use: rotationValue = new vector3(x, y, z) //Creates a new vector3 called rotationvalue that contains the eulerAngles of your rotation Above, in a comment to …
Unity, rotating a Vector3 along an axis - Stack Overflow
Dec 22, 2022 · For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3.up). Can I do it using built-in methods, or should I use coordinate geometry and trigonometry?