Biotech company Thermo Fisher Scientific has equipped its Greenville, North Carolina, manufacturing facility with virtual reality (VR) capabilities as part of a $55 million investment, Contract Pharma ...
When Derek Belch was a kicker on Stanford’s football team in 2007, he took a class with the Virtual Human Interaction Lab’s Jeremy Bailenson where he was exposed to virtual reality technologies for ...
Safe training and updating the skills of tenured employees is complicated. It is also costly and can be largely ineffective in imparting lasting knowledge. Traditional training methods are simply ...
Learning the proper way to clean up hazardous materials after a car accident. Getting a primer on how to spray insulation properly. Practicing how to navigate workplace conflicts. These are all ...
Virtual reality (VR) is taking professional training to a new level. While some forms of VR have been successfully used for decades — flight simulators, for example, are a long-standing and crucial ...
Soldiers from 1 RAR (Royal Australian Regiment) jump into a simulated enemy trench position in Townsville, Australia. Credit: ian hitchcock/Getty Images Black Mirror is way ahead of us again. Virtual ...
A nursing training facility in India has recently opened, which could be the first to be augmented by virtual reality technology. Healthcare VR developer MediSim VR has partnered with Kusum Dhirajlal ...
Virtual Reality (VR) headsets are fast becoming a vital tool in medical training, particularly as healthcare professionals are stretched to their limits dealing with Covid patients. Can the technology ...
More than your products or your services, the difference that gives your organization your competitive edge is your people. An internal culture that emphasizes leadership training, fosters ...
Training astronauts is no easy task. From practicing zero-gravity maneuvers in underwater recreations of the International Space Station to taking trainees aboard the infamous Vomit Comet aircraft, ...
Virtual reality has been two years away from mainstream adoption for the past six years. In that time, huge companies have made big VR bets only to walk away, countless VR startups have faded or ...
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