A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
Learn how to adjust GTA 5 graphics settings to achieve the best balance between stunning visuals and smooth performance. This guide explains key settings, provides optimal configurations for different ...
Nvidia’s modding tool, RTX Remix, which lets users remaster classic games with ray tracing and visual upgrades, is moving out of beta. While modders could already use RTX Remix to overhaul older games ...
Elden Ring, despite being heralded as one of the best action role-playing and souls-like games in recent memory, and perhaps the most successful release in FromSoftware's history, isn't without its ...
Visual effects house DNEG has acquired the exclusive license to Ziva from Unity. The company will also onboard a significant proportion of the Ziva team. The Ziva toolset powers the creation of ...
Royalty-free licenses let you pay once to use copyrighted images and video clips in personal and commercial projects on an ongoing basis without requiring additional payments each time you use that ...
If you are a gamer with an Nvidia Geforce GTX 1650 or GTX 1650 Super and want to experience the best possible graphics settings for GTA V, this is the right place. The Nvidia Geforce GTX 1650 and GTX ...
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