Terrain Descriptors for Landscape Synthesis, Analysis and Simulation. Oscar Argudo, Eric Guérin, Hugo Schott, Eric Galin. Eurographics 2025 State of the Art. Authors' implementation. Abstract: ...
Abstract: Walking motion generator of multi-legged robot is very complicated operation because there are many degrees of freedom required to be considered. Especially in computational intelligence ...
Recently, I was at an event where a representative from an organisation advocating for better data stewardship made an impassioned argument: data workers, they said, should have rights over the data ...
Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
Abstract: With the increasing demand for terrain visualization in many fields, such as augmented reality, virtual reality and geographic mapping, traditional terrain scene modeling methods encounter ...