Terrain Descriptors for Landscape Synthesis, Analysis and Simulation. Oscar Argudo, Eric Guérin, Hugo Schott, Eric Galin. Eurographics 2025 State of the Art. Authors' implementation. Abstract: ...
Abstract: Walking motion generator of multi-legged robot is very complicated operation because there are many degrees of freedom required to be considered. Especially in computational intelligence ...
Recently, I was at an event where a representative from an organisation advocating for better data stewardship made an impassioned argument: data workers, they said, should have rights over the data ...
Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
Abstract: With the increasing demand for terrain visualization in many fields, such as augmented reality, virtual reality and geographic mapping, traditional terrain scene modeling methods encounter ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results