I put out a call on social media and through various PR contacts for QA professionals to share their most ridiculous game ...
Google DeepMind and Fei-Fei Li’s $1bn start-up World Labs are among the leading AI groups arguing that so-called “world models” — systems designed to navigate and recreate the physical world — could ...
a clear FPS monotonicity graph, essential performance telemetry, and a powerful in-game debug console. The console captures all log messages from the standard debug stream and allows you to invoke ...
Event-driven architectures let software react to events in real time, with services publishing signals like “order placed” or “payment completed” that other services can subscribe to and act on. The ...
Unity and Epic Games, the creators of today’s biggest video game engines, have announced a partnership that will make Unity games available in Fortnite. Epic has allowed creators to publish their own ...
Video game engines will never not be in the conversation, but in recent years, I don’t think it’s ever been so weird. Unity and Unreal are joining forces, announced today at Unite, Unity’s Annual ...
Oil and water, cats and dogs, Epic and Unity. Some things just don't go together. Until now, that is. Epic Games has announced plans to team up with probably its greatest rival in game development, ...
As software systems grow more complex and AI tools generate code faster than ever, a fundamental problem is getting worse: Engineers are drowning in debugging work, spending up to half their time ...
Baldur's Gate Baldur's Gate 3 lead writer says AI-generated writing is a "3/10 at best" and "doesn't" actually help game development RPGs Baldur's Gate 3 director u-turns on the use of AI art in ...
Square Enix unveiled a bold strategy that could have far-reaching implications for the games industry, as the Japanese publisher aims to use generative AI to automate 70% of game QA and debugging by ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results