DirectX 11 hasn't gone anywhere, and don't expect to see DirectX 13 any time soon, either. Or ever, perhaps. When you purchase through links on our site, we may earn an affiliate commission. Here’s ...
DirectX12 shipped in 2015 with a simple goal: give developers more control so games run faster, look better, and scale across Windows PC and console. Over the last decade, DirectX 12 delivered on that ...
Function Health, a startup that offers lab testing and body scans for early disease detection, scored nearly $300 million in series B funding, boosting its valuation to $2.5 billion. Redpoint Ventures ...
From electronic health records and blood tests to the stream of data from wearable devices, the amount of health information people generate is accelerating rapidly. Yet, many users struggle to ...
Mario Aguilar covers technology in health care, including artificial intelligence, virtual reality, wearable devices, telehealth, and digital therapeutics. His stories explore how tech is changing the ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
Haupt is a health and wellness editor at TIME. Function Health CEO Jonathan Swerdlin Many people have low-level risk factors, such as early signs of heart disease, smoldering inside their body. But ...
Function Health, a preventive health and longevity startup, acquired Ezra to integrate Function’s lab testing capabilities with the company’s artificial-intelligence-powered full-body scans, combining ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...