Nerdforge on MSN
We spent 100 hours learning Blender
We dedicated 100 hours to learning 3D modeling using Blender, and this video shares our journey through several tutorials, ...
Five years, one artist, one robot: how Maxim Gehricke made SEN, a 3D animated short film created solo from concept to final ...
Assimilate Live FX unifies LED wall playback, lighting control, and live compositing in one real-time platform for virtual ...
Back when Minecraft was relatively new and was released on several new platforms, 4J Studios added a unique way to introduce players to the sandbox game. In the early days, Legacy Console Editions for ...
Destiny 2's update 9.5.0.5 is here, and the patch notes are packing a lot of "nice to haves", from bug fixes to small QoL ...
The Finals' first update of 2026 is live this January 8, as update 9.4.0/1.000.122, bringing balance changes and more.
Game Rant on MSN
Destiny 2's First Big Update of 2026 Continues to Make Improvements to a Controversial Feature
Bungie releases its first big update of 2026 for Destiny 2, fixing a variety of issues while continuing to improve one ...
Include/CathodeRetro: Header-only C++ code to support a CathodeRetro::CathodeRetro class that handles running all of the shader stages for the full effect. Add more preset NTSC timing data (for ...
This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Patricio Gonzalez Vivo (1982, Buenos Aires, Argentina) is a New York based artist and developer. He ...
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