This is an experiment to generate a cubic voxel chunk mesh as efficiently as possible. This is insanely fast, meshing and drawing at around 650 FPS on my RTX 4090. The mesh generation itself is much ...
Just import this package into your Universal Render Pipeline project, drag and drop the Vrm file, and toon shaders will appear just fine. If you like this project, please support my activities. Unity ...
A new report released on Sunday at Shanghai Maritime University on World Oceans Day calls for extensive international collaboration in marine sustainable development, ecological protection and ...
Abstract: The matching algorithm is a key technology in underwater terrain-relative navigation (TRN). An improved iterative Closest Contour Point (ICCP) matching algorithm is proposed to address the ...