PathFinder3D (Also check out my original PathFinder for 2D games) is an asset that allows for pathfinding on dynamically created levels. I created this asset so I could have an easy to configure ...
You may remember the march of Liberty Prime, a set piece from Fallout 3 where the massive communist-hating robot stampedes across the wasteland and terrorizes everything in his path. Even climactic ...
NanoIC, a European pilot line initiative led by imec, has released version 1.0 of its N2 Pathfinding Process Design Kit (P-PDK), introducing a major update aimed at accelerating research and design ...
Abstract: Multi working-machines pathfinding solution enables more mobile machines simultaneously to work inside of a working site so that the productivity can be expected to increase evolutionary. To ...
Europe’s imec-hosted NanoIC pilot line is reshaping the landscape with its Pathfinding Process Design Kits (P-PDKs), advanced tools that reconnect academic innovation with industrial application. The ...
After the trauma and mudslinging between Krafton and the former management of Unknown Worlds, plus the subsequent delay to Subnautica 2 entering Early Access, it seems life goes on. While some of the ...
There is a new sorting algorithm a deterministic O(m log2/3 n)-time algorithm for single-source shortest paths (SSSP) on directed graphs with real non-negative edge weights in the comparison-addition ...
It doesn't look like a huge improvement, might be on purpose to not distract from the original. Has some quality of life improvements. I was just playing this a few months ago, and honestly this doesn ...
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