The last two articles have explored the five steps to designing an embedded software architecture. So far, we have seen a need in modern embedded systems to separate software architecture into ...
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Connected devices and systems have become an integral part of our everyday life and we take this for granted. Finding the fastest way to our destination with a smartphone, reading the news on a tablet ...
In today's lightning-fast software landscape, traditional architecture practices are becoming a bottleneck. The velocity and complexity of systems scaling across ephemeral microservices, complex APIs ...
When the Agile Manifesto came out in 2001, it stated that one of the 12 principles of agile software is that “the best architectures, requirements and designs emerge from self-organizing teams.” At ...
The world of the hardware design engineer has changed dramatically in recent years. Designers no longer sit and code RTL in isolation to meet a paper specification, and then wait for a hardware ...
Augmented reality (AR) software has been a common feature in professional design toolkits for a while. But the recent release of Apple’s Vision Pro glasses shows the mixed-reality wearables sector is ...
The last three articles have explored the five steps to designing an embedded software architecture. So far, we’ve separated our software architecture into hardware-dependent and independent ...
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